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engineX beta demo 1 by Simon Price

UPDATED AGAIN: 3 more major bugs fixed!
UPDATED: many bugs fixed already !
*** engineX beta demo 1 ***
engineX was designed to be as simple and reusable as possible. It uses DirectX 8. It features:
- 3D graphics with support for hardware acceleration
- dot, line and triangle primitives
- materials
- texture mapping with transparency
- lighting
- frame hierarchies
- loads .x files
- loads .exf files (a custom file format, made specifically for engineX, has it's own editor, not released yet)
- collision detection
- 2D and 3D sound (mono wave file only)
- input from keyboard and mouse
- MIDI music
This demo was designed to demonstrate most of these features, as quickly and simply as I could. There are 2 sample worlds to choose from (see screenshots). In the demo you can just walk and look around, and bump into objects in your way.

I need as much feedback and bug reports as possible, it's very hard to get DirectX to work on all OS's and hardware, I especially have problems with Windows 2000. PLEASE DO VOTE if you find the code to be useful/well written/cool in some way
The demo is 1.9MB, so I couldn't upload it to PSC, please instead use this direct link to the zip file stored on my website.

http://www.VBgames.co.uk/downloads/exdemob1.zip
If you just need the source code because you've already got the resources, use :
http://www.VBgames.co.uk/downloads/exdemob1src.zip

Original Author: Simon Price

Code

Sorry, couldn't upload, please use http://www.VBgames.co.uk/downloads/exdemob1.zip

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Posted: 2002-06-01
By: ArchiveBot
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