Collision Detection using the Point method.
The Point method is used in this example to detect collisions of objects within the screen boundries. An interesting alternative to setting X, Y coordinates for objects. You need DX7 (or higher) installed. Happy New Year!
Original Author: Chris Seelbach
Assumptions
The Point method is used in this example to detect collisions of objects within the screen boundries. An interesting alternative to setting X, Y coordinates for objects. You need DX7 (or higher) installed. Happy New Year!
API Declarations
A few
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Posted: 2002-06-01
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